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- on mouseDown
- global phoneSound
- set phoneSound to "9.S"
- puppetSound(phoneSound)
- updateStage()
- phonehilite()
- end
-
- on action
- set the timeoutLapsed to 0
- set temp to line 1 of field "userEntry"
- put temp & the name of cast the castNum of sprite the clickOn into field "userEntry"
- checkwin()
- puppetSound(0)
- end
-